[ACE] CPC Emulator
|TFM - 14 August 2012 - 23:52:41||146 posts|
|OffseT - 07 April 2013 - 22:56:12||83 posts|
|ACE 1.5 est disponible !
Au menu, l'ajout de émulation CPC+ et diverses autres "babioles".
Ah oui, et ça n'est toujours pas pour vous !
ACE 1.5 is available!
Enjoy the new CPC+ emulation!
(and a bunch of new features)
... not yet for you btw...
|Grim - 08 April 2013 - 17:34:56||521 posts|
|Is there any date/period already planned for the Haiku port? Or is it still in the unforeseeable-todo-in-the-future-list?|
|PulkoMandy - 08 April 2013 - 18:15:34||633 posts|
|I finally managed to get the sourcecode from OffseT. So the Haiku port is now started. But I'm also working on the Shinra part for the 30 year megademo and soldering the FlashGordon boards, which will take some time before I can really make some progress on ACE.|
|Grim - 08 April 2013 - 18:36:35||521 posts|
|If you need some support, I have a laptop running Alpha4 to test with. I can also send you a family-sized jar of Nutella ! Or a crate of oysters, as you wish :)|
|krusty - 08 April 2013 - 21:08:50||326 posts|
|Just for curiosity.
Why Haiku? Is it the closest (coding wise) os of the Amiga one ? (and so the os where the modifications will be minimal).
Because if no, it is curious to have such amount of work to do to only to share ACE with 2 more people instead of thousands.
|OffseT - 08 April 2013 - 21:37:51||83 posts|
|No, Haiku is not the closest at all. The closest are AmigaOS 4 and AROS (:
For any other OS the porting work is really huge (just like porting a Winnux app with GUI to an AmigaOS-like).
Targeting thousands of users is not something I care about. The idea is that ACE will first target "underground" operating systems so that Winnux CPC emulators can still try to improve themselves before extermination (;
|PulkoMandy - 09 April 2013 - 18:01:37||633 posts|
|It's not the closest, but it's not that far either. The BeOS team looked at Amiga as well as Macintosh and UNIX when designing their API. It's not compatible in any way, but it's similar.|
|arnoldemu - 10 April 2013 - 09:48:56||89 posts|
|competition is good :)
|krusty - 10 April 2013 - 10:21:34||326 posts|
|Ok, then I'll install Haiku on a VM (or a real machine if my compilation tool chain works here) when the port will be done in order to replace my VM with Winape...
@Offset: most other emulators does not fit crossdev.To my knowledge only winape has interesting capabilities with breakpoints and so on, but needs Windows. Its CRTC, PSG, GA emulation does not fit the minimum requirements for demomaking (even with simple hardware tricks).
|arnoldemu - 10 April 2013 - 14:20:58||89 posts|
|I have a work in progress version of arnold which builds on linux and windows. this has much better crossdev with stack window, breakpoints, dissassembly, memory dump, and a good listing of hardware information. I need to fix a few things before I release it.
|OffseT - 10 April 2013 - 15:00:39||83 posts|
|@arnoldemu: It would be nice to have an improved Arnold version on Winnux! ... this way PeeCee users might stop complaining about their CPC emulators and I could avoid the boring work of porting ACE to Winnux. (;
@krusty: you might be the very first cross-dev user of ACE! By now, I guess that nobody uses the cross-dev features I developed (not even me coz' I code CPC programs on Maxam ^^).
|PulkoMandy - 01 May 2013 - 19:29:14||633 posts|
|It's alive !
|OffseT - 02 May 2013 - 10:07:42||83 posts|
Mais mon petit doigt me dit qu'il reste encore pas mal de boulot. ^^
|Grim - 04 May 2013 - 06:19:46||521 posts|
|PulkoMandy - 05 May 2013 - 17:45:30||633 posts|
You can't see it on the screenshot, but the last two gate array colors are blinking. This means two things :
- The emulator core is running fine,
- The update system to notify the windows is working as well.
Now on to the display rendering so we can see the familiar blue and yellow screen...
|PulkoMandy - 06 May 2013 - 20:06:02||633 posts|
Only mode 1 is working properly... but that's a good start !
On to keyboard input so I can test the other modes...