Outer World Music
|Toms - 14 June 2012 - 11:18:49||272 posts|
|Congratulations guys, you did an awesome musicdisk! The tracks are very enjoyable (but I would have liked some of them much longer so they are nice)!
@rexbeng: I'm glad to finally see what you can do in 2012! I really appreciate your palette choice. I hope that you will be involved in another prod very soon!
|rexbeng - 14 June 2012 - 15:35:17||132 posts|
|Well, you had already seen it at Reset 2011, so this doesn't really count as a 2012 work :P. Thanx for the kind words though :D|
|Toms - 14 June 2012 - 15:44:01||272 posts|
|Actually, I wasn't at ReSeT 2011. So this is totally new to me! ;)|
|krusty - 14 June 2012 - 16:28:22||327 posts|
|Is it 100% hand made, or a conversion ?|
|rexbeng - 14 June 2012 - 17:19:20||132 posts|
Well, how do you mean "hand made" and "conversion"? Here you can see the sources for the OWM screen.
Here you can see a sketch with ink on paper and a texture. In the red box is the part of the sktech I used for the foreground ("sad dude with a hand for a head" :P). In the green box you can see the part of the texture I used for the background (blue texture in OWM screen).
Since these are both hand made, then you can say that the OWM screen is hand made. But at the same time it is a conversion from paper with the finishing touches and coloring done on the screen.
If what you meant was, whether it is original or not, then yes, they are my drawings, done a long time ago (I think they date back in 97) as parts of a study. They don't come from any other computer or photo or book, they are not work of other people, and the only way to have seen them before OWM would be to, well, visit my house and ask me to show you some random drawing with a guy that has a hand for a head :P
I don't do tranfers :)
|krusty - 14 June 2012 - 20:08:01||327 posts|
|Ok, you are write, I did not use the right word, I wanted to know if it is original.
it is even more impressive to know that ;)
|Hicks - 14 June 2012 - 21:26:10||458 posts|
|Nice tunes from Factor6! Original ones or adaptations? The first remind me an old Atari XL demo, I can't remember the name...
@Rex: I'm very happy to know how you work on your graphs on CPC! So you draw it, scan it, and retouch it on... OCP?
Just a strange problem: the musicdisk works fine on my CRTC 0, but on the same CPC, if I switch on CRTC 1, then I have no sound! An idea of the origin of the bug?
|rexbeng - 14 June 2012 - 22:01:46||132 posts|
|No, not on OCP. it would be impossible to make so complicated screens on OCP. And even more time consuming. I only used CPC software in order to test how the colors look on a real CTM monitor, but unfortunately my monitor died and I only have a green screen as it is, so I don't even do that anymore. So it's crossdev on PC actually :P
|Hicks - 15 June 2012 - 00:01:55||458 posts|
|@Grim: can you post here the heart of the IN/OUT code of the PT3 player? It smells like experimental adressing :)|
|Grim - 15 June 2012 - 00:29:03||521 posts|
|Nothing experimental. I've verified the version available on Grimware, it hits the printer port and CRTC Status register. The later might be problematic on some CRTC type 1. (short story: the AY3 won't be updated, thus no sound will be heard)
I though I had updated that crappy player long ago... I know I have a fixed version... somewhere... I'm looking for it. I will reply here as soon as I find it.
Edit: Just realized... this is the first music player with... CRTC incompatibilities. That's completely awesome! :)
|TotO - 15 June 2012 - 09:10:54||127 posts|
|Nice graphic work. :)|
|Hicks - 15 June 2012 - 09:43:18||458 posts|
|@Grim: it's strange because there is a single reference for all the CRTC 1 (UM6845R)... So why the problem occurs on some CRTC type 1 and not all of them?
You have invented the first acoustic CRTC detection : "Turn the sound ON. If you heard something, your CRTC is 0, otherwise it's...?" :)
|eliot - 15 June 2012 - 10:53:35||251 posts|
|For the moment, none of the CPC on which I tested the demo reproduce the bug reported by Hicks and Factor 6...
Nude CPC: CRTC 0 (2 machines) ,1 (1 machine), 4 (1 machine) and PLUS (1 machine).
Even on my multi-CRTC (1 + 2), sound is produced.
Who else has a mute CPC??? :)
|eliot - 15 June 2012 - 10:55:24||251 posts|
|See you soon in the next Benediction production: a slide-show without pixels! :)|
|Beb - 15 June 2012 - 11:37:19||168 posts|
|You can notice the same probleme on "ImperialMage" parts into the Divine megademo.
They're mute with a CRTC1. (I think is a problem with CRTC and special motherboard version) ??? Any help ? :)
|Hicks - 15 June 2012 - 12:35:25||458 posts|
|The same problem occurs on this prod: same .PT3 player?|
|fano - 15 June 2012 - 21:08:45||59 posts|
|Was waiting this music disc , i love the gfx.That was a bad surprise to hear nothing on my usual CRTC 1 (AZERTY one , i can give more info about it if needed)|
|Grim - 16 June 2012 - 01:00:44||521 posts|
|The muted-sound problem only happens with type 1 because that's the only CRTC type with a status register (that this old player version, unfortunately, triggers). It also depends on particular electrical conditions between the CPU, CRTC and PPI, so the bug might or might not happen. (I had too much rum tonight to get into all the gory details, sorry for the lack of entertainment :) I haven't found the fixed version of the player. I also didn't investigate the MadMax player in Divine either yet.
Anyway, Gigerish graphics (MOOAAR!) and nice tunes! (but some of them suffer a bit too much from the frequency-precision loss between Speccy and CPC)
@eliot: I will send you a crtc1-proof PT3 player on sunday afternoon (or if I don't, kick my arse to remind me of it :)